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There's no discussion of the merits of anarchism vs authority, just a blanket "Neo anarchism good no matter what we do 'cause we fight da good fight."
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What they DON'T do in BtB is explore these with any depth or nuance or provide any compelling reasons for runnners care about any of it. There would be some ok stuff on the sprawl if it wasn't pants-on-head retarded to get around there with fucking colour-coded SINs and AROs for separating different classes in the sprawl by area and fucking colour-coded credsticks denoting classes of runners and DIRE CONSEQUENCES if you don't follow this etiquetteįully aware, hence "garbage." Neoanarchism is one of the core philosophies in shadowrun, as is justice and equal rights. There's maybe 2 or 3 compelling plot hooks in the entire book, most of the information and background is garbage or easily ignored, the JackPointers are even more insufferable than usual and the actual mechanics that they propse for hooding (mostly rep/karma instead of nuyen and extra uses for that rep/karma) are something that any competent GM would come up with as houserules in about 30 seconds. >There's a 4 page circlejerk about the plot of season 8 Missions that spoils the entire thing if you care >The example characters are poorly built (as always) and their backstories are kewl and edgy (53 ded orphans guise) >The info about the PayDubFau sprawl adds annoying and unecessarily complex mechanics for special SINs that are REQUIRED to run there. >The writing is even more reddit-tier than TCT was and full of SJW and neo-anarchist garbage >The new tech is stupid and blatantly a terrible attempt to course-correct for mundanes being underpowered If it's small-time security then having the primary response to confirmed intruders be lockdown the intruders+call HTR if they can't handle them is smart. If you want to throw a magic challenge beyond getting past the wards and not sounding the alarm, they could be able to call in a bound spirit to attack intruders.
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The book Coyotes has some good info on ideas like that. What you can do is have off-site mages come by in astral every 15-60 minutes depending on how you want to do it. Having patrol IC out at all times is pretty standard, and then it can start deploying stuff like tracer and IC to attack.įor magic, I think you've got a pretty good idea. They could just depend on the host's security itself it it's a decent host. Depending on the workforce, any non-drone workers may also be inclined to report the runners as well.įor the matrix, if it's on a host then depending on how much difficulty you want the party to face, having a spider+host security is pretty tough.
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A smaller corp probably gets their security from a corpsec group, and if you want it to be small, it can be small. Personally when I look at corporate security, I go for mundane/matrix/magic. No chance in hell that you'll tell us how your runner is a contrarian, nosirree >Spend all your money on ammo and then throw it away * Standing GNORW_SI_WONK_UOY_GNIHTYREVE.BTL. * Your Chummer > Tools > Options books list has been checked * You have 1 old public message, titled 'SDRAWKCAB' * Their Current Rep Score: 100 (145547% Negative) >Dwarves_and_Elves_are_unfairly_treated_Unlike_those_POSH_Trolls_and_Orks_In_their_Villas.thread
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